
- #Star ruler 2 cheat engine mod
- #Star ruler 2 cheat engine update
- #Star ruler 2 cheat engine Patch
Added various new models for different types of objects.
Add a keybind to tell a fleet to cancel all orders and stop moving.Hover over the mask showing its mood to get a more detailed breakdown. The AI now tells you how it feels about you on the diplomacy screen.Add Mining Laser, Cargo Storage, Ore Processor, Construction Bay and Liquid Armor subsystems.
Mono can build FTL breeder reactor building. Mono and Nylli can use "Colonize this" automation. Improve savage AI logic to build stronger fleets. Fix the AI not always using its starting ships and scouts. Added new models used for various orbital stations. The rotation/spinning of planets and other objects on the UI can now be turned off via a game option. Self Destruct subsystem now requires power to put on the ship. Increase the health of all weapon turret hexes. ( DR can reduce laser damage down to 1% of its original damage, rather than the minimum of 20% for other damage types) Laser/Energy damage is now more vulnerable to being blocked by armor. Ablative Armor now has a massively increased damage resistance against lasers/energy weapons. Ablative Armor can now be used on support ships. Bulkheads and Targeting Sensors can now be used on support ships. Asteroid mining bases that you no longer have trade access to are lost and revert to their unmined state. (Old behavior can be restored with a setting) Dragging resources to export should now be easier, holding the left mouse on an object no longer creates a tooltip. Fix built Planetary Thrusters breaking when loading a saved game. Fix Mono UI showing extra population needed for level 1 for tier 0 resources that cannot be upgraded. Fix auto-import when playing Mono queueing up food and water. Fix allondium level 5 effect not affecting the proper values. Self Destruct subsystem can no longer erroneously use weapon modifiers like the payload amplifier. #Star ruler 2 cheat engine Patch
We released another small patch with various bugfixes, bumping the version to v1.0.1 this time.
#Star ruler 2 cheat engine mod
To do this, either use the ingame Mod Editor to select a Compatibility value of 200, or add the following line to your modinfo.txt:
#Star ruler 2 cheat engine update
You will need to mark your mod as compatible with this version after you have update it to be so.
Fixed exploit with Frugal trait where planets could be Level 2 without any tier 1 resources. Fixed exploit for exporting labor more than once. Tweaked the cost and duration of opening slipstreams based on the size of the generator. Fling Beacons now cost FTL energy to construct and have a small FTL upkeep. Tweaked the income values of mechanoid planets over population so they don't jump up and down as much. Mechanoid population above 1 now provides 2 labor, but population above the maximum no longer provides any. Added a Replace tool to the ship designer that replaces the subsystem you click on the design with the type of subsystem you have selected while keeping the same size. Improved the planet requirement UI on the bottom left of the planet overlay. The open tabs, quickbars, and camera location are now saved and restored when you load a game. You can now set the particular ways an AI cheats and how much it cheats at them. You can now determine whether an AI is aggressive, passive and biased against humans separately from difficulty. Please report any bugs you find in its new behavior! The AI has received numerous improvements to how it plays the game. City lights will automatically appear where buildings are! The visual surface of planets is now actually rendered to match the biome tile grid from the planet overlay.
Many many more improvements to shaders and and lighting to improve graphics quality. Added a number of new post processing graphics options, including Bloom, Godrays and Chromatic Aberration. You can read about some of the main changes to the game below: Our first expansion, Star Ruler 2: Wake of the Heralds, is now officially out on steam! Purchase it for $9,99 from the steam store page.Īlong with the release of the expansion, the base game has received an update to version 2.0.0 containing a number of fixes and improvements.